I asked Louis Wes if I could animate his "Don't Text & Skate" illustrations. Here are the two frames that he had designed.
The animation process started with vectorizing the designs, which Louis had already done for the most part.
When the vector Illustrator files were ready, I imported them into After Effects as shape layers.
Then, I broke apart the designs into different chunks and put them on their own shape layers.
After that, I parented the layers to each other as needed, and roughed out the animation.
After that, I parented the layers to each other as needed, and roughed out the animation.
Once I was happy with the timing and spacing, I cleaned it up by animating the paths on the shape layers.
In the end, Louis designed the "Don't Text & Skate" letters to add to the animation and looped in our sound designer, Ned.